OCTI is much like a game of directional checkers. The octagonal pieces are called pods. These checkers gain direction when arrows called prongs are inserted into them. Pods can move or jump in the direction of their prongs. In OCTI, unlike checkers, pods can jump over both friendly and enemy pods, and both jumping and capturing are optional.
Each player starts with 3 empty pods on the board, 1 on each friendly base, and 4 pods in reserve. Each player also starts with a supply of 25 prongs.
The object of the OCTI Fast Game, described here, is to put a friendly pod onto one enemy base.
Each turn, a player may either move, introduce a new pod onto a friendly base, or add a prong to any friendly pod. Click here to Continue...